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Its always been vague about the ammo however, just that LBX cannons main feature, besides being lighter and more effecient than regular autocannons, has been to fire solid AC slugs or the special cluster munition. an LBX-5 could go from 5 to anywhere up to 9. When I put the same King Crab pilot in my Marauder II (twin tier 5 ER PPC, a tier 5 LBX-10 solid shot, two tier 4 med pulse lasers), the AI does a very mediocre 400-500 damage. #MWO #mechwarrior5 #battletech OMG this Marauder II LBX 10 Build has the biggest cool down ever! A 40% + cool down if you use LBX Autocanons on this beast!!. heat is the same on the 10 and 20 version. BATTLETECH. Normally the Vulcan is pretty garbage. 1 LRM 10. . I feel like the LBX cannons should be able to swap modes like the lore states. I've always thought the LBX just didn't have enough ammo per ton to be a primary. When you buy ammo, you are simply buying a slot that gets filled with ammo for whatever weapon it is. You should see the weapon change from cluster mode to slug mode and vice versa. I haven't found a mission where this thing wasn't useful. Welcome to Mechwarrior 5: Mercenaries DLC "Rise of Rasalhague" playthrough. Massive update: 1. Better for AI. LBX functions like a shot gun (hyper powerful close range weapons (spread shot), AC is a single powerful round (1 or 3) that, albeit has short range, has better range than an LBX depending on the cannon bore. . AC/5 works as wellThe LBX has: Range: LBX is 6/12/18; AC is 5/10/15. AC/20-BF: 374. UAC/5 - 1200 m/s to 1300 m/s. Adds advanced Inner Sphere weapons to the game and configurable global overrides for all weapons even from mods. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5. Added: support for YAML upgrades without DLC1 and an option to get YAML upgrades with only cbills. In Mechwarrior 5 the ability to easily compare between weapons isn't very obvious. Clan Heat Sinks use the same space/wieght as normal sinks but have 0. YMMV /. 60 Light Gauss Rifle: 13 2 1200 12 0. Weapons exist as one of three types: Energy Weapons Ballistic Weapons Missile Weapons A weapon can only be. Add as much ammo and double heat sinks as you can, upgrade the energy weapon cooling and damage. $59. This article lists all the weaponry and equipment available in MechWarrior 5: Mercenaries . #1. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. AC/20-BF does the most damage but it is short range and tends to spread the damage out. The difference between autocannon classes is now the overall DPS, so an AC-10 will have roughly twice the DPS as an AC-5, even if both are firing the same caliber. MechWarrior 5: Mercenaries. MechWarrior 5 Mods MechWarrior HBS Battletech Game HBS Battletech Mods Community Discord. 0 FEATURES: Mechs now have a "Knock-Down" feature. Can swap engines, structure, armor etc. This can be both good and bad. LBX AC/10 - from 800 m/s to 1100 m/s. Originally posted by Torchfire: Found a cantina mission that required killing an Annihilator battlemech. TSA_Sandblasted in Living Legends. In cases where multiple sources are listed for the same skill, either additional subskills were added after the primary source's introduction of the skill or the secondary source has provided additional rules expansion for that skill. Rather than the size of Autocannon it is the caliber that determines how much damage is dealt per round, which can range from 30mm - 210mm. LRM boats - i. MechWarrior 5: Mercenaries. afrofrosch • 4 yr. Radiac May 31, 2021 @ 9:49pm. MechWarrior 5: Mercenaries. Rifles don't have an exact equivalent in MWO, so fitting them between the above velocities: L-Rifle - increased to 1500 m/s. Xbox Game Pass Ultimate. Thermal Lance Nov 10, 2022 @ 5:24am. For a MechWarrior life is war and the only true peace is death. Crab CRB-27B or 27sl. Mission 6: 6 Medium Pulse Lasers, 6 Medium Lasers, 4 Double Heatsinks. Range. Use unlocked arms for the best effect while aiming. Add-Ons. ago. 203mm Autocannon Velocities. The LB 10-X AC is essentially a giant Mech. They will inflict crippling damage with their heavy sniper barrage, you can crit seek through all the holes they made with your bevy of ballistics. I've paired it with 3 Cyclops variants that carry ECMs and an LBX-10. 1. What i feel the interpretation on that ability. Description. While playing around in MechWarrior 5: Mercenaries, I finally found my first Tier 5 weapon. Came to say this. MechWarrior 5: Mercenaries. #2. Feel free to alpha so hard, your mech shuts down in pure. This article lists all the weaponry and equipment available in MechWarrior 5: Mercenaries. For a MechWarrior life is war and the only true peace is death. LBX/2, UAC/2, RAC2, AC/5, LBX/5, UAC/5, RAC5, Gauss, Light and Hyper Assault Gauss. I usually run either 1 or 2 pairs of medium pulses on. My first and second largest bonus payout ever on a Warzone mission was with this mech. AFAIK in YAML you switch the firing mode on the LBX weapon with pressing ALT+WeaponGroupNumber. Heavy Machine Gun: 450m optimal, 600m max, wide spread, high damage. Majority of audio files for the game have been replaced with Mechwarrior Online audio with some tweaks and editing to make them work. Each pellet will do 2X the damage to internal structure components. 3. I also didn’t include any Hero ‘Mechs since those are almost always better than anything out there. ChesterRico • 2 yr. "The muzzle velocity of the GAU-8/A is about the same as that of the M61 Vulcan cannon, but the GAU-8/A uses heavier ammunition and has superior ballistics. Verdict. I personally haven't seen one but putting my 2 cents to the discussion, some people have mentioned specifically you'll see them around areas where in lore Wolf's Dragoons will be at, and I THINK it's after the year 3020 so you might wanna check around Steiner/Liao border areas and look there. Introducing the ultimate military unit of The Dragon's Gambit DLC for MechWarrior 5: Mercenaries, the "Otomo!" This elite force comprises the finest 'Mechs the Draconis Combine has to offer. Timberwolf Classic. 2, servers usually had 3 maps in their rotation: Sandblasted, Palisades, and Thunder Rift. into this box you will need to type in a command to list what you are looking for, for example weapons, and the path of the mods to list the weapons from. By default with no mods, it has one medium Ballistic slot, one medium Energy slot, one medium Missile slot, one large melee weapon slot, and 4 jump jets. RAC/5, Improved NARC: 3062 Heavy, Improved Heavy Gauss: 3061 Capacitor ER and normal PPCs, UAC/20: 3060 Laser AMS, Hypervelocity AC /2 /5 /10: 3059. 6 Like the Machine Gun and Flamer, each pellet has roughly a 66% chance to deal critical damage. Most weapons have a smoother progression curve but a few get a big boost at T5. I feel like the LBX cannons should be able to swap modes like the lore states. Double heat sink in the engine. Drop two LBX 10 AC SLD (Solid Slugs, not the normal shotgun LBX) in there and you can comfortably destroy things from 1+ kilometres or massacre at close range with the added srms and lasers. Added: support for YAML upgrades without DLC1 and an option to get YAML upgrades with only cbills. MechWarrior. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 3. Outfitted with MASC, the 'Mech could escape with a short speed boost from a dangerous situation. What makes it hard to give feedback here is he wants a mech with at least 2 medium ballistic slots AND thinks the Victor's armor is too thin. #8. AC/2: Base projectile velocity increased from 1200 m/s to 1300 m/s. AC /2 /5 /10 /20 Ultra AC/2 /5 /10/20 LBX /2 /5 /10 /20 LRM / Artemis 5 10 15 20 SRM / Artemis / Streak 2 4 6 NARC Laser AMS Flamer Gauss ER Small, Medium, Large LasersLBX10 normal one is useful for killing VTOLs. MW5 Compatibility Pack. MechWarrior and Battletech are registered trade-marks of. Simple & powerful, perfect for the AI. you get like 10,000 C-Bills from each one!?!? Why bother to even randomize maps with these things and then randomize the loot amounts when it's SOOOO low in the first place. MechWarrior 5: Mercenaries. Hero King Crab with 4 lbx-10 is the best AI mech. 5M cbills. 2) For the IS only. What i feel the interpretation on that ability should be, is like. Thanks for the data. You can get a free custom "Wolverine II" variant by going to Valentina, located on the far-right side of the IS map, above the border. AC/20-BF does the most damage but it is short range and tends to spread the damage out. What i feel the interpretation on that ability should be, is like. Changed: Mechbay upgrades now cost 0/2/4 Upgrade Points (so players can field Mediums without Cantina even being unlocked) Changed: more polish for Upgrades. Posts Wiki. Ac/20 Lbx/20 Or Uac/20? Started by Walker Pryde, Sep 06 2017 12:23 PM You cannot reply to this topic; Go to first unread post; 5 replies to this topic #1 Walker Pryde. You will get a lot of normal ammo as post mission salvage opportunities (missiles, MG, AC). It’s got endo and doubles (though you need a mod to use the doubles) so its about the same strength as an Atlas in terms of total weight allowance. 6 Mpls, srm6 and lbx sold. I honestly, wanted to like dragons buy couldn't make them work until I got this guy. For my lancemates its Atlas D with LBX 10, 4 medium lasers, and 2 SRM 6 Atlas K with UAC 5, 2 ER PPC, LRM 15 with Artemis, and AMS Stalker 3FB with LRM 20s and ER Large Laser SBs And I use multiples of the three with exact same setupMERCTECH v3. Mech changes. So im going to say I hate the Vulcan no matter what version in mechwarrior 5. Alongside potential cantina rewards, also make sure you scroll down and check salvage. LBX is simply a better weapon and I like LRM 5s for weaker targets. I like the basilisk, and have two arm Heavy Rifles or LBX, but if the arm (or that torso) get damaged, it still is a great mech with significant firepower. They're targeted at being a hot, long cooldown for a lot of upfront damage and minimal weight. So early heavy rifles and lasers/srms. Overhauled how engines effect the overall speed of your mech. The AC/20 is again short range but you can target one location. Its always been vague about the ammo however, just that LBX cannons main feature, besides being lighter and more effecient than regular autocannons, has been to fire solid AC slugs or the special cluster munition. As to if it is good or not, it depends on if you like the hardpoints. Rather than the size of Autocannon it is the caliber that determines how much damage is dealt per round, which can range from 30mm - 210mm. Thank me later. Outside the campaign, a fully-featured Instant Action system will allow you to customize and kick off isolated missions at any time, free from campaign restrictions. So will ordering it to stand in the middle of no where while you finish the mission. MWOMERCS. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. LBX have the highest and most consistent DPS, so my recommendation would be LBX unless you want it to snipe (which can be done with 2 Gauss Rifles, a Large Laser and a LRM15), with a Large Pulse Laser to take out VTOLs and a SRM6 for additional close range damage. . Pinpoint accuraccy, superior range, almost zero heat. I've soloed the final mission with just the atlas without losing any limbs or armor. Network. UAC/5: Base projectile velocity increased from 1200 m/s to 1300 m/s. It’s great for AI’s too. 4k. In the end there, second to last scene it shows an example of a mech that has both LBX spread quirks. Games. Games. This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. If you're not giving your lancemates the strongest mechs that tonnage will allow, they won't be able to support your flanks or pull aggro. r/Mechwarrior5. It has a 39% chance to deal 1 critical hit, 22% chance to deal 2 critical hits, and 6% chance to deal 3 critical hits. Welcome to Mechwarrior 5: Mercenaries DLC "Heroes of the Inner Sphere" Playthrough. 5 ( from 7. The Urbanmech UM-K9 :D. LBX have the highest and most consistent DPS, so my recommendation would be LBX unless you want it to snipe (which can be done with 2 Gauss Rifles, a Large Laser and a LRM15), with a Large Pulse Laser to take out VTOLs and a SRM6 for additional close range damage. 20 damage per pellet on an LBX20 would be a little bit OP. Left Alt + the weapon number will switch the ammo type. The LB 10-X Autocannon is a variant of the standard Autocannon 10 and was introduced in 2595 by the Terran Hegemony. 5 per. ) May 29, 2021 @ 10:37pm. I will cover the whole gameplay experience, storyline, game mechanics and new Bat. ago. Tier 5 weapons, apparently have a fairly big step in stats vs a T. 9. In general, Ballistic weapons are more powerful and more efficient than energy weapons, but at a price; they require ammunition, which makes them much heavier and which also adds the possibility of the…I feel like the LBX cannons should be able to swap modes like the lore states. . It will get hot if you constantly fire all the PPCs together all the time. Add a Comment. Burst-fire Autocannons have, on average, a 46% greater DPS than their single-shot counterparts. Mission 4: 2 Gauss Rifles. Both LBX and UACs use the same SRM mechanic. What you need is the most feared battlemech to have ever stomped across the inner sphere for your gauss riffle. For a fast heavy with LBXs you can run a Hellfire HLF-A with an LBX-20 and whatever mix of missiles/lasers you prefer. In short, yes. RGHalfpenny. That is not dead which can eternal lie, and with strange aeons bring us some web forums whereupon we can gather. Brawl to your hearts content. Included in. Max. LBX AC ammunition only comes in slug or cluster variety. To get the keybind option for switching player-controlled lance mechs, follow these steps (though nothing bad should happen and the following steps should wo. LB5s hold no advantages over the over 5 class cannons, so why use them. Unite with the Draconis Combine and fortify their defenses against an inevitable war, discover the new Longbow BattleMech, the exclusive "Otomo" Special 'Mech Variants, and embark on an epic 15 mission quest line rallying behind Kurita's unexpected plan. 27. COM - You can purchase the Legendary mech multiple. View all games. You'll also run into LBX AC-10's later in your career, which essentially work like shotguns. Adds Clan weapons to the game. This for killing fliers/long range plinking. • 13 days ago. The max damage each pellet can do is 6 compared to the normal 1 point of damage each pellet does to armor. Let's have a modded playthrough of Mechwarrior 5: Mercenaries by Piranha Games (the "Yet Another Mechlab" mod among othe. Join. Created by MagnumForceGB. 5% armor upgrades, and put him in the back. close. AI will do mediocre damage against mechs with this setup, but it's excellent for raids and demolitions because of the LBX. It's good for testing out build ideas, too. This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. Am I missing something? 12 r/Mechwarrior5 • 2 yr. MechWarrior 5: Mercenaries Mods Weapons Yet Another Weapon Yet Another Weapon Endorsements 4,331 Unique DLs 67,227 Total DLs 166,875 Total views. H-Rifle - decreased to 1000 m/s. 10% internal 5% internal. Favorite. heat is the same on the 10 and 20 version. ; Weapon lock-on time modifier: -20. My favorite build right now has a pair of LBX-10-SLD's, plus half a dozen medium pulse lasers and an AMS (plus two double bins of ammo for the LBX's and a single ton for the AMS, which is entirely more than it needs). Found this bad boy! Have the 4 SRM 6 ST-ART IV’s bound to two weapons groups, one chain fire, the other, all 24. . I feel like the LBX cannons should be able to swap modes like the lore states. However, the AC 20's legendary damage begins to decrease beyond 270m. Yet Another Weapon Clan. Their size is directly proportional to their version number so a Mark I Targeting Computer will take up 1 slot and 1 ton. Planets with stores in them are found in industrial hubs. Mission 7: 3 LRM10+ArtIV (as an added bonus, there's an enemy Champion with tier 5. For a MechWarrior life is war and the only true peace is death. Reply reply. Optional - adds new items that take full advantage of YAML's EquipmentProperties, by the author of all the new YAML code. 5. I leg and core mechs the fastest with the regular LBX. . The way the A. Games. An AC and an LBX are basically the same weapon, just PGI couldn't/wouldn't work out how to do ammo swapping. 23. There are tons of mechs that can be. just use them to find planets and biomes, and tech. In industrial hubs after 3034- in virtually any random system by default, although tier level will vary from 0-1 in lower Rep level areas to 3-4 in higher areas. MechWarrior 5: Mercenaries. 92 Long Tom Artillery: 20 3 700 25 14 7. The DS can brawl, but I think. One of the more popular servers, 'Huntress', was. This effect creates flak that is useful against VTOLs. The heavy rifle is the best of the bunch, especially at high tiers in pairs or more. But this thing feels like it has really low survivability, especially. For almost three decades, the collision of interstellar politics and war has rewarded fans with amazingly detailed fiction, captivating characters and fantastic adventure. A competitive laser heat gen quirk of 10%, sizeable missile quirks standard to the Mauler chassis, and ballistic cool down quirks mixed with a 20(!)% UAC jam chance. MechWarrior 5 focuses on the lance, a formation of four heavily armed righting robots called Mechs. Level entire cities and decimate the enemy in your BattleMech. With its lasers located mostly on its torso, the Top Dog almost feels like a mini Battlemaster. Anyway i might run AC/2. However, the Jager, being a 65 ton mech vs the 60 ton rifleman, will have slightly more armor overall. It's honestly hard not to use them. Correct weapon sounds and missile logic require Yet Another Weapon. ago. Video information. Heat: LBX is 2; AC is 3. Dire_Finkelstein • 2 yr. Replaces the MW5 Mechlab with an MWO-like, fully unlocked Mechlab, a re-imagination of Reloaded. glevrk May 29, 2021 @ 10:38pm. 60 5. Its always been vague about the ammo however, just that LBX cannons main feature, besides being lighter and more effecient than regular autocannons, has been to fire solid AC slugs or the special cluster munition. This can be both good and bad. Superchargers are heavier and don't improve your agility at all, only your sprint speed,. Chemlas- Never used them, beats the purpose of lasers' infinte ammo. When you get good enough you can ine shot the Igors. . Premium. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. This was a tough one so I’d love to hear your thought on how I could improve the design. 95. Today we bring a large patch to MechWarrior 5: Mercenaries and the DLC "Heroes of the Inner Sphere". 1. You can use the slug variant if you want. Lrm's, lbx-10sld, Gauss, AC/2's and AC/5's ER/PPC, ERL, and PPC. file type Game mod. Make sure you are on the market tab, and not checking the market. All Mechs have at least one AMS. 1 Ballistic Weapons. 25. As their stats are identical the solid slug version is far superior as it consentrates the damage and makes it. 05 (1. I also tried giving the AI a hero Mauler with twin tier 5 LRM-20s (w/Artemis), and the results weren't great. What i feel the interpretation on that ability should be, is like. LBX AC/10: Base projectile velocity increased from 800 m/s to 1300 m/s; LBX AC/10 SLD: Base projectile velocity increased from 800 m/s to 1300 m/s;Description[ edit] Like the LB 10-X AC, the LB 5-X AC was capable of firing two different types of ammunition: slug and cluster. There are 3 filters at the top right of the screen. This mod is the foundation for the equipment adjustments aspect of YARQE. Meta Build Review: King Crab Kaiju LBX & MRM Build, MechWarrior Online (MWO)MechWarrior Online (MWO), Game Play, Beginners Guide, Mission Review, and Vanity. #9. LBX 10-X AC Cluster Damage increased to 13 (from 10) ENERGY: Large Pulse Laser Heat reduced to 6. The only markets I've found to carry tier 5 gear are in Rasalhuag and Kurita space. My roster is: 2 Warhammers, 1 Griffon, 1 Shadowhawk, 1 (OG) Centurion, 1 Assassin, 1 (OG) Jenner, 1 K-9 Urbie Hero, 1 Firestarter Hero, 1 Hero Death Knell. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. MechWarrior 5: Mercenaries - The Dragon's Gambit. I can't see any way to manually reload, I have the specific ammo in my inventory, and at this point I am not sure how to sort this out. As for the mechs outperforming clantech? That's a pretty good joke. It fits quite nicely into the Boar's Head. 80. 0 % ; Long. Both LBX variants are amazing. The reason to take the AC/5 BF or regular over the UAC/5 is the weapon spread. When I run that mech with 4 lbx 10 sld, I put on no missiles & just load up on ammo (don’t forget to put some in the legs). For a light mech speed is armor, always be moving. Testing rare weapon. 1 Yet Another Mechlab. Created by cougarcat121. They all have the same ammo efficiency if you hit with all the shells or pellets, though due to. On This Page : About MechWarrior 5; MechWarrior 5 System Requirements; About MechWarrior 5. Marauder II is an upscaled Marauder and you can never go wrong with a Marauder. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. UAC/5 - 1200 m/s to 1300 m/s. LBX AC/10 SLD - from 800 m/s to 1100 m/s. It kicks ass. All settings can be now changed and immediately applied in-mission. I feel the best AI loadout is AC5s or 10s, combined with LRMs. I miss this too!!! Fully unlocked, MWO-style Mechlab with all missing MWO Mech variants and weapon and AMS hardpoints. 0 %. I would usually go UAC over LBX unless I was really worried about jamming. . It has a 39% chance to deal 1 critical hit, 22% chance to deal 2 critical hits, and 6% chance to deal 3 critical hits. Marneus_FR • 2 yr. Read more →. And 5 rounds on the AC20 to 20 projectiles on the LBx. This mod adds a selection of new variants sporting equipment from "Yet Another Equipment Collection. LBX/10 is a shotgun and you have to be point-blank for pinpoint hits, else damage is spread over multiple parts of the enemy. ChesterRico • 2 yr. (normal, Ultra, LBX), Gauss, Hyper-Assault Gauss, LRMs and SRMs (with and without Artemis - all are Stream versions), Streak SRMs, ATMs with range/damage. Fixed: Leopard Upgrades - Politics faction standing gains. Description. Beam weapons include all lasers; projectile weapons include all Gauss Rifles, PPCs, and non-LBX Autocannons. LBX mode switch (cluster / solid) requires the Yet Another Mechlab mod. All data on this page is taken from the TT damage model setting with AC rate of fire set to 1. And 5 rounds on. 9. Using a ANH-2A with 2 tons of solid ammo, 2 tons of cluster ammo. AC 20. 1 / 8. MechWarrior 5: Mercenaries. Also, it depends on what the rest of your lance consists of. What i feel the interpretation on that ability should be, is like. Unfavorite. At Tier 5 the UAC/5 becomes better than the LBX in most ways, it just has such a big jump in damage going from T4 to T5. Go fo the head! Go fo the head! I would if the head hitboxes worked half the time. Gauss rifles are hilariously good and you should always use them over AC20. Mech switching is a big feature of Mechwarrior 5 Mercenaries Legend of the Kestrel Lancers, and I demonstrate how it works in the first few minutes of this v. Dakota Apr 19, 2017 @ 10:24am. An LBX 10 would be a straight upgrade for the AC I suppose, but those don't grow on trees. However once I fit the weapon to my Centurion it gives me the 'no ammo' warning. MechWarrior takes the opinionated stance that a battle is one IS lance (1-4 'Mechs) of up to 400 tons versus the world. vonBiomes is updated for DLC 5 everyone! The following list contains a total of 559 equipment assets from Mechwarrior 5 with Yet Another Mechlab using the following additional mods:. They all have the same ammo efficiency if you hit with all the shells or pellets, though due to. Lostech hidden in a farm!.